Final Fantasy Game Poster X: The reason you bought a PS2 if you didn’t already have one.
Final Fantasy X was the first FF to feature voice acting, as the series transitioned into the PS2 generation. For better or worse (because nobody really loves that Tidus and Yuna laughing scene) this presented a new way to tell a story. Beyond the addition of voice acting, FFX retains many of the series core gameplay elements including a new way of using summons (called Aeons here) in battle. A major new addition was the sphere grid system of leveling and the controversial abandoning of the air ship in favor of a more stream-lined world—which nevertheless had plenty of sidequests to explore.
The story of Final Fantasy X takes place in Spira, a land covered by mostly water (that everyone can inexplicably breathe in) and dotted with archipelagos influenced by the cultures of Oceania and the Pacific islands. In creating FF, Square wanted to draw from traditions of the East rather than the West. Since FF had been a fusion of Norse, English, Irish, and Germanic myth, Final Fantasy X tapped into the cultures and faiths of Indonesia, Japan, and Thailand. Indeed, spirituality is a major component of the game’s plot, which features the protagonist Tidus sent into a world that worships the spiritual and rejects machinery. In the faith of Yevon, the Aeons are prayed to as saints and serve as the last defense against a monster called Sin that returns to destroy the world as punishment of those who would use technology. Combating Sin is Yuna, a summoner, and her team of guardians. As Tidus and Yuna begin to teach each other about their respective worlds, their relationship begins to threaten the foundations of Spira and all that Yuna has ever sought to accomplish. Final Fantasy X, voice-acting woes aside, is a solid gameplay that many considered to be the last “classical” Final Fantasy in the series.